设计模式[18]-Proxy
Type: Structural Proxy: 提供一个替代品或者占位符来控制对一个对象的访问。
#include <iostream>
using namespace std;
class Subject
{
public:
virtual void request()=0;
};
class RealSubject: public Subject
{
public:
void request()
{
cout<<"Real request"<<endl;
}
};
class Proxy: public Subject
{
public:
Proxy(RealSubject* pRealSubject):m_pRealSubject(pRealSubject){};
void request()
{
cout<<"Proxy request"<<endl;
m_pRealSubject->request();
};
private:
RealSubject* m_pRealSubject;
};
int main()
{
RealSubject* pRealSubject = new RealSubject;
Subject* pProxy = new Proxy(pRealSubject);
pProxy->request();
system("pause");
return 0;
}