设计模式[22]-Prototype
Type: Creational
Prototype: 用原型实例指定创建对象的种类,并且通过拷贝这些原型创建新的对象。
#include <iostream>
using namespace std;
class Prototype
{
public:
virtual Prototype* clone()= 0;
int mType;
};
class ConcretePrototype: public Prototype
{
public:
ConcretePrototype* clone()
{
ConcretePrototype* pConcretePrototype = new ConcretePrototype;
pConcretePrototype->mType = this->mType;
return pConcretePrototype;
};
};
int main()
{
Prototype* pPrototype1 = new ConcretePrototype;
pPrototype1->mType = 47;
cout<<"pPrototype1 "<<pPrototype1->mType<<endl;
Prototype* pPrototype2 = pPrototype1->clone();
cout<<"pPrototype2 "<<pPrototype2->mType<<endl;;
system("pause");
}
#include <iostream>
using namespace std;
class Prototype
{
public:
virtual Prototype* clone()= 0;
int mType;
};
class ConcretePrototype: public Prototype
{
public:
ConcretePrototype* clone()
{
ConcretePrototype* pConcretePrototype = new ConcretePrototype;
pConcretePrototype->mType = this->mType;
return pConcretePrototype;
};
};
int main()
{
Prototype* pPrototype1 = new ConcretePrototype;
pPrototype1->mType = 47;
cout<<"pPrototype1 "<<pPrototype1->mType<<endl;
Prototype* pPrototype2 = pPrototype1->clone();
cout<<"pPrototype2 "<<pPrototype2->mType<<endl;;
system("pause");
}